A simple Rock-Paper-Scissors Game written in Python using turtle graphics

John Doe ·

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발로 만든 게임.ㅋㅋ

import turtle as t
import random as r
import tkinter as tk
from tkinter import messagebox

def nemo(w, h, c):
    t.fillcolor(c)
    t.begin_fill()
    t.fd(w)
    t.rt(90)
    t.fd(h)
    t.rt(90)
    t.fd(w)
    t.rt(90)
    t.fd(h)
    t.end_fill()

def button(x, y, b_c, msg):
    t.pu()
    t.goto(x, y)
    t.seth(0)
    nemo(b_w, b_h, b_c)
    t.goto(x + b_w/2, y - b_h)
    t.pencolor('white')
    t.write(msg, align = 'center', font=("Arial", 30, "normal"))

b_w = 200; b_h = 60
rock_x = 300; rock_y = 200
scissors_x = 300; scissors_y = 300
paper_x = 300; paper_y = 100
q_x = 300; q_y = -200
c_x = -500; c_y = 300; p_x = -100; p_y = 300

t.speed(500)
win = t.Screen()
win.setup(1200, 800)
button(scissors_x, scissors_y, 'blue', 'Scissors')
button(rock_x, rock_y, 'blue', 'Rock')
button(paper_x, paper_y, 'blue', 'Paper')
button(q_x, q_y, 'black', 'QUIT')
button(c_x, c_y, 'red', 'Computer')
button(p_x, p_y, 'green', 'Player')

t.addshape('imgs/scissors.gif')
t.addshape('imgs/rock.gif')
t.addshape('imgs/paper.gif')
t.title("ORIEL")
com = t.Turtle('imgs/paper.gif')
player = t.Turtle('imgs/paper.gif')
com.pu(); player.pu()
com.goto(-400, 0); player.goto(0, 0)
t.pu()
t.goto(999,999)
pw = 0; p = 2
cw = 0; c = 2

def game(c, p):
    global cw
    global pw
    if p == 0:
        if c == 0:
            com.shape('imgs/scissors.gif')
        elif c == 1:
            com.shape('imgs/rock.gif')
            cw += 1
        else:
            com.shape('imgs/paper.gif')
            pw += 1
    elif p == 1:
        if c == 0:
            com.shape('imgs/scissors.gif')
            pw += 1
        elif c == 1:
            com.shape('imgs/rock.gif')
        else:
            com.shape('imgs/paper.gif')
            cw += 1
    elif p == 2:
        if c == 0:
            com.shape('imgs/scissors.gif')
            cw += 1
        elif c == 1:
            com.shape('imgs/rock.gif')
            pw += 1
        else:
            com.shape('imgs/paper.gif')

    if pw == 2 or cw == 2:
        if pw == 2:
            print("I won the game. {}:{}".format(pw, cw))
        elif cw == 2:
            print("I lost the game. {}:{}".format(pw, cw))
        msg_box = tk.messagebox.askquestion('ORIEL', 'Do you want to continue?', icon='info')
        if msg_box == 'yes':
            pw=0; cw=0
        else:
            win.bye()

def check(x, y):
    if(x >= rock_x and x <= rock_x+b_w and
       y <= rock_y and y >= rock_y-b_h):
        p = 1
        player.shape('imgs/rock.gif')
        c = r.randint(0, 2)
        game(c, p)
    elif(x >= scissors_x and x <= scissors_x+b_w and
         y <= scissors_y and y >= scissors_y-b_h):
        p = 0
        player.shape('imgs/scissors.gif')
        c = r.randint(0, 2)
        game(c, p)
    elif(x >= paper_x and x <= paper_x+b_w and
         y <= paper_y and y >= paper_y-b_h):
        p = 2
        player.shape('imgs/paper.gif')
        c = r.randint(0, 2)
        game(c, p)
    elif(x >= q_x and x <= q_x+b_w and
         y <= q_y and y >= q_y-b_h):
        win.bye()
    else:
        t.goto(999,999)

win.onclick(check)

t.done()

 

 

python game